>Another factor is that Windows 95 was developed for "install it and leave it" operation, with the next upgrade coming in a year or two. Giving more attention to detail was unavoidable because you could not patch a bug a week after release.
This should be qualified. Windows95 was famed for its weird bugs e.g. 49.7 days of uptime leading to a crash. Once these bugs were in the wild they were very hard to fix on the majority of installs.
If the price of being able to fix bugs UX easily with an internet connection is shoddier initial development on the initial release it's a small price to pay.
This should be qualified. Windows95 was famed for its weird bugs e.g. 49.7 days of uptime leading to a crash. Once these bugs were in the wild they were very hard to fix on the majority of installs.
If the price of being able to fix bugs UX easily with an internet connection is shoddier initial development on the initial release it's a small price to pay.